After hearing about how the SRD is going to be presented, I’ve opted for a full rebuild of the playbooks for my…

After hearing about how the SRD is going to be presented, I’ve opted for a full rebuild of the playbooks for my…

After hearing about how the SRD is going to be presented, I’ve opted for a full rebuild of the playbooks for my “gonzo kitchen sink on an asteroid” reskin, Thieves on the Rock. Am I missing any highlights? What does a reskin of Blades set on an asteroid port in a world where angels and elves exist need? I’ve essentially split the Cutter and the Whisper in half. As long as I’m here to tear it apart and put it back together again, what other playbooks should I cover?

* Artificer – An Arcane Technician (the closest to a Blades playbook, the Leech, with maybe a wee bit more magic)

* Harbinger – A Relentless Hunter (the Hound, with a dash of Gothic Magic)

* Operative – A Charming Spy (the Slide, but with a dash of the Cutter’s “commander” / D&D Warlord abilities)

* Psycher – A Divine Sorcerer (a Gothic Whisper, a sorcerer)

* Savage – A Fast and Furious Fighter (the Strikery Cutter, with a dash of Fae Magic; akin to the “monk and barbarian” cutter)

* Slip – A Shadowy Infiltrator (the Lurk, with some Fae Magic)

* Vanguard – A Walking Tank (like the Engineer from Torchlight 2, a Defendery Cutter with a fair amount of Tinker, with great armor)

* Weaver – A Prescient Mastermind (Gothic Spider)

* Wisp – A Beguiling Witch (a Fae Whisper)