Chimera, a gang of bravos Session 1
Crew:
Alaka’i Kahananui aka The Kid; a hunter played by Chris
Ask Blindrson aka Ash, aka wanderer; a cutter played by Oskar
Emeline Comber, no known alias’s; a Slide played by Thomas
Faustulus Naqoahouna aka The Elder; a whisperer played by Matt
The Chimera were once a mighty Severosi mercenary crew. Ballads and plays have been written in their honor. As a result it is with great shame that the Silver Nails watched as the sad remnants of that once proud example of the Severosi Race limped into Doskvol driving out the Gondoliers from one of their grottoes, to setup a base of operations in si towers.
Due to a combination of pity and shame the Silver Nails gifted the Chimera a Severosi Sparring ring and recommended a blacksmith to the crew which knew of Severosi weapon smithing techniques.
Within days of arriving the had already upset the local’s raiding what they thought was an abandoned warehouse, finding quality weapons, they soon realised their mistake that they had in fact robbed a cache of weapons from the gray cloaks.
The Silver Nails also had problems with the gray cloaks, they were established in six towers as a base to raid into the lost district. However the Gray Cloaks want the district for themselves and frequently try to take Silver Nails turf.
The Silver Nails knew of a war chest being moved for safe keeping and offered to share half of it if Chimera would be willing to attack it enroute.
Emeline’s Contact was a tavern owner in six towers Emeline discussed with her contact how likely it would be that the Gray Cloaks would move their money and when. The tavern owner told her it was likely to happen in the next week.
Getting agreement from the Silver Nails to monitor the Gray Cloaks to give warning of when the shipment would move the Chimera attacked the shipment as it went under a bridge along the canals, The Kid and oskar, survivors from the Deathlands who were able to survive the miasma of the deathlands were unaffected by the corrupted water in the canal. With only the eels they saw swimming around them to fear. The plan was to swim onto the boat, something no sane person would do due to the toxic water and the eels and attack from behind while the rest of the crew attacked from above off the bridge.
With the eels swimming around them The Elder went to calm the beasts by attuning them (To which he failed the roll), resisting engaging the eels and waking up hungry ghosts.
The Kid and Ash swam on board the boat, avoiding taking bites from the eels.
From the front Emeline led the Crews thugs in an attack ordering them to attack the gang on the boat, unfortunately gaining the notice of the two riffle men on the boat who shot her in the head. Likely she had an armoured helm and a thick skull so rather than the shot splitting her head it left her with a nasty concussion.
Ash and the Kid along with the gang charged past the riflemen and the thugs the crew was fighting to the boat’s pilot killing him (accidentally mind you) with a punch to the throat that crushed his windpipe.
Emeline surveyed the area, the Gray Cloaks boat house was near by and they were readying to help their squad mates, Emeline also noted a group of around 10 silver nails who expected the attack, sitting across on the docks, watching a drinking beer as if it was a show.
Emeline (without any concern for cover) stood tall and drew on her experience from the actor’s college to deliver a great speech from the Play Gorlan the fourth. Raising the ire of the silver nails to start shooting at the boathouse of the Gray Coats, turning the reinforcements into a fine pink mist.
The hero speech was only marred but a single gunshot which would have taken off Emeline’s head if she hadn’t cut the speech short to duck. The realization that this is not a great play like she was used to playing Emeline starting to look off into the middle distance, shell shocked for the rest of the fight (Emeline traumaed out).
To help the boys on the boat the elder resisted the urge to reach out to the ghosts in the canal, his people believed those who consorted with ghosts were scum and worthy of no respect, he attuned to the thugs spirit, twisting their sense of reality, a desperate action which is by no means a good idea, the effect distracted the thugs but the psychic backlash knocked the elder out (Desperate/Limited, rolled a 5 and took level 3 harm).
Ash charged the riflemen taking them with him into the water, while The Kid and the gang subdued the remaining three thugs, then quickly before the eels turned to attack Ash reached out and pulled him out of the water.
A successful score, but at no small cost the crew of the Chimera has entered the six towers in and impressive display of force, although one they will need to recover from.
Lessons learned:
This was the first online session I have GMed. My main take away from this is in many ways despite it being with people I dont know I would strongly recommend the experience to those who are interested in GMing an online game.
While running a tabletop game with friends is great, they have less investment in the game. Playing with people heavily invested in the game system itself was an incredibly fun experience.
The eels were… not my proudest moment…