I spent some stress tonight for a flashback and tinkered on my Roll20 Background.

I spent some stress tonight for a flashback and tinkered on my Roll20 Background.

I spent some stress tonight for a flashback and tinkered on my Roll20 Background.

This one, I feel, is more attuned to Blade’s artistic style. I’m still not satisfied with the clocks/tokens, but i’m including colored stone markers in this draft for use if you don’t like the pins in v1!

https://drive.google.com/file/d/0B4kiL-HVCu8RSnRiV2Jqakdvd0k/view?usp=sharing

Sorry for yet another post!

Cheers!

15 thoughts on “I spent some stress tonight for a flashback and tinkered on my Roll20 Background.”

  1. In the original post you had a description of how to do the clocks as a rollable table – i’m a roll20 noob. Could you describe that again? Thanks.

  2. David Dalke​​ sure! In roll20 game session, navigate to the macros tab to the left of the options gear in the top right of the screen. Locate the “Rollable Tables” section and create a new table. Name it something like four clocks (or six or eight clocks). Then one by one, upload each image of the appropriate clock in order into the rollable table. The way I did it was combine all colored clocks of one size into one, but there’s a case to be made for breaking them up.

    Once you’ve made your rollable tables, to use them, hit “token” on the right clock table that you need. This creates the empty clock token on roll20.

    Optionally, highlight the token and double click it to give it a name, assign it to someone or keep it yourself.

    Lastly to fill in a clock token, highlight the token, right click on it, and select “Choose Side”. A slide bar dialogue box opens up and you move the slide bar to the right amount of shading!

  3. This is AWESOME.

    I haven’t had a chance to tinker with the photoshop stuff yet, but has anyone experimented with rotating the map to be north-oriented on this? Our group has a tendency to describe traveling and locations by referencing cardinal directions, but they also tend to refer to north as whichever way is up. Minor gripe in the scheme of things, but has anyone found the map to be less usable in a north-oriented rotation?

  4. I was playing around with that last night. It works, but I made the choice to make the map with North pointing West. :/ please share your version with us if you modify it!

  5. Just like blades, there are neon arrows pointing at my work saying HACK THIS

    For instance, I was thinking it’d be cool to have a rook and a knight chess piece as map markers, but I just don’t have the talent to make that work.

  6. I didn’t want to be a killjoy with nitpicks in the other thread. In this version, I have no nits to pick. Very awesome, love the new coins.

  7. Thanks Eric, I mentioned your channel in my last video as a recommended watch for blades, I will talk about these as well in a later blades instructional video.

Comments are closed.