Thieves’ Cant
Actual play from our Dialect game set in Doskvol. We explored the origins of the Grey Cloaks and created our own cant in the process. It was glorious!
GM: Kathryn Hymes
Players: Hakan Seyalioglu, Karen Twelves, and me!
http://www.seannittner.com/actual-play-thieves-cant-3112017/
http://www.seannittner.com/actual-play-thieves-cant-3112017/
What an awesome idea. I can’t wait to listen to this. I’ve been wanting to observe a Dialect AP for some time, and a version in the familiar motifs of Doskvol is all the better!
Thanks Adam Minnie. I was Karen Twelves’s idea and I think it was a brilliant one. Of course scoundrels should have their own secret languages! It was a lot of fun to play and I’d love to do more language creation in game. Dialect is really brilliant because it forces you to tie the language you’re building to the setting, so there aren’t any throw away words or words that come out of nowhere. I love it.