I had recently a lot of nice Ideas for unusual Characters for each Archetype:
If someone is interested here they are. Feel free to share your weird and different Character Concepts too:
Cutter: ex-knife Thrower from Duskval Circus, now apprentice of an old Assassin looking for a successor.
Hound: Old Fisherman living in the Tangletown. He uses his Eel-Crossbow (called Eel-Rod) for his Jobs and has a human sized octopus as his companion.
Leech: former Noble Women now Perfume-saleswomen, which has a long streak of bad luck behind her. She uses Flowers, mushrooms and dead Animals for her alchemical processes. (Maybe even Humans?)
Lurk: former Butler of an old noble military Family, which died while he was on duty through a group of Assassins. He learned to keep quiet in his Job on a near supernatural level and takes care of the last remnant of the Family (a little girl) himself.
Slide: a slightly chubby Winemaker and Gourmet, which uses lavish food to lure his prey into safety. He needs an extremely rare bottle of Wine back, that was stolen some time ago.
Spider: An old Women in a Wheelchair, which uses her staff to do her bidding. She has not much to say in her rich house because her son-in-law has succeeded her Husband. Now she searches for a legal and subtle way to get rid of him. She plans almost everything in advance and uses flashbacks and preparation to support the others.
Whisper: a little girl who grew up seeing ghosts and learnt to interact with them extremely early. They taught and raised her instead of her permanently busy parents and formed her into a tool to do their will. She mostly talks to ghosts and dead People and is pretty clumsy when interacting with living people.
I LOVE that Cutter and Lurk concept! The Whisper concept sounds a lot like Oskarr Scurlock. Creepy little Wunderkind are always fun.
All very interesting. I look forward to using some elements of a few of these whenever I can get into a game.
Etrius MacGuffin It is more or less inspired by Annie from League of Legends, which is the child of two very powerful spellcasters. This may be the case here too.
Steve Moore You are welcome 🙂 I hope I can play one of them some day
A leech who was a thug turned tinkers apprentice. His master died before he could pass on the bulk of his knowledge and the apprentice gets by pretending at competence while his real aptitude lies in tearing things apart.
I’m going to steal the Lurk and Spider concepts if I ever get a chance to play, looks like I’ll be the long term GM instead though but I’m fine with that as well
Hound: One of the few who can travel the death lands as evidenced by an actual death crow (his pet) on his shoulder. Having lost his whisperer sister recently he’s directionless in Duskvol and ready to start the next part of his life if only someone could point the way.
Cutter: this fellow is a sadistic, vicious scoundrel, he is not content to just beating his opponent but wants to leave his mark on them as well. His scary weapon is a ectoplasmic power branding iron
This is more a vice option: Artist (pleasure)
This scoundrel loves to disappear to little travelled places and escape with charcoal and paper. He/she is an exceptionally skilled artist but their works are strange due to their ability to perceive the ghost field, their work is an amalgam of the real world and ghost world. When drawing they zone out and lose track of time, if overindulging on this vice, they will most likely have just drawn until they pass out with thirst and hunger.
Love those John Potter and Michael Hill!
I really like the Vice Option even if it could be a part of the “Weird” option, but then again a lot of Stuff could be under that.
Good work!