John Harper So I have a couple of questions.

John Harper So I have a couple of questions.

John Harper So I have a couple of questions. One about the new at war rules (v8) and one about the Shadow Crew Ability “Slippery”.

1. If a Tier 1 Strong hold player crew goes to war (dropping to tier 1 weak), and that crew upgrades to Tier 1 Strong again, when the war is over do they stay at Tier 1 Strong, or advance to Tier 2 weak?

2. What would be the best way to deal with the Slippery ability? I normally keep entanglement a secret so it’s more of a surprise what is going to happen, but with slippery they know what is coming. One player always attempts to prepare for the entanglement they choose, which is what I was trying to avoid by keeping it a secret initially. So how do I deal with this preparation? It seems a little weasley to me. Kind of metagaming

11 thoughts on “John Harper So I have a couple of questions.”

  1. 1. You never rise in Tier unless you pay for it. If they pay for it, then yes, they could rise to Tier 2 weak.

    2. There’s no such thing as ‘metagaming’ (in a pejorative sense). Slippery lets them choose from two troublesome events — because they see one of them coming and avoid it. Then the other one happens.

  2. John Harper Ah I see, so rather than one not happening, it’s more that they avoid one and run into the other? Or both happen at the same time and they have to choose the lesser of 2 evils? That sounds much better than them having time to plan for the one they didn’t choose to avoid if that’s the case! Thanks, John

  3. I’m sorry John Harperโ€‹ I didn’t see the previous comment from my phone (it has all sorts of G+ issues). Ignore my excited child in the back seat comment.

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