John Harper just thought I’d ask as it was raised as an issue by another player in a campaign I plan to play in.

John Harper just thought I’d ask as it was raised as an issue by another player in a campaign I plan to play in.

John Harper just thought I’d ask as it was raised as an issue by another player in a campaign I plan to play in.

Tycherosi can have claws, feathers, tallons, weird eyes, odd hair etc. are an extra set of limbs out of the question? I figured since it was due to demon blood any manner of manifestation could occur, and I don’t believe the rules say it has to be a subtle difference, just unsettling (and whats more disturbing than having 4 arms?). Thanks John!

3 thoughts on “John Harper just thought I’d ask as it was raised as an issue by another player in a campaign I plan to play in.”

  1. The Tycherosi player is the expert on Tycheros, so they get to answer that question. The question for the GM to ask (or answer) is how do people feel about dealing with Tycherosi, especially the ones that are more monstrous? Also when the crew comes up against a gang lead by a Tycherosi, what crazy mutation does he have?

    In addition the QS mentions a Tycherosi whose lower body is a snake tail instead of legs, so 4 arms seems fine to me.

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