The Foundation are a faction listed in the book who have just a short description saying that they are basically…

The Foundation are a faction listed in the book who have just a short description saying that they are basically…

The Foundation are a faction listed in the book who have just a short description saying that they are basically master builders and that “many of their enemies have been disappeared behind the brick and mortar of Doskvol”.

Conceptually I guess they’re based on the idea of the mob disposing bodies in the foundations of buildings inside luring cement or bricking the corpses up in the walls. But in the BitD world, with Deathseeker crows leading Spirit Wardens to the bodies, not to mention the victims’ (probably pretty unhappy and possibly vengeful) ghosts coming back, wouldn’t this be more of an inconvenience?

I suppose an alternate reading of what the text means is that bodies are made to disappear inside the rooms of the buildings they make, which could include electroplasmic disposal. Or they could have the Spirit Wardens as allies. Or maybe they don’t let their enemies die and they’re just kept as prisoners in secret rooms.

What have other people done (if they’ve used this faction at all)?

5 thoughts on “The Foundation are a faction listed in the book who have just a short description saying that they are basically…”

  1. I assume the crows go to the location of the death, not the body. So you can vanish the body, but someone will know it’s missing and assume foul play.

    It still might be worthwhile to hide the evidence.

    Ghosts might be a problem, or maybe not. Some areas are already pretty haunted, what’s one more ghost?

  2. If it’s one from someone you killed and it’s in one of your buildings, perhaps a problem.

    I hadn’t thought about the crows circling the point of death rather than where the body is. I had it in my head that they would circle over the corpse. I think I prefer your suggestion.

  3. FWIW, I took the concept to be more along the lines of the Freemasons than the mob. Then you could have all sorts of rituals for members, and arcane symbols carved into the foundations of buildings, etc. Maybe the symbols confound the Spirit Wardens?

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