So, the Orphans go to war with the Eels.
From a GMing point of view, a ‘6’ on the engagement roll for the ambush means that I had to resist some primal GMing urge to throw a curve-ball at them > I had to give them what they rolled! 🙂
Also, this is probably the first time we’ve dived deep into roleplaying for downtime actions; possibly because we had plenty of time, but also because we’re starting to know these characters and the world better now.
All in all, as I use the rules more, I’m getting comfortable enough with the complexity to dip into them as required/desired
<3