Like all *world games, Blades thrives on the ability to ‘barf forth’.

Like all *world games, Blades thrives on the ability to ‘barf forth’.

Like all *world games, Blades thrives on the ability to ‘barf forth’. As one is walking backwards facing the players and juggling / passing all the balls thrown their way by the gaggle of supportive players in front of them…

(see Meguey Baker’s excellent article in Improv that elucidates this concept)

The point being, without this wonderful group of folks on G+, I’d never even have a 10th of the inspirational material that fills my brain to barf forth with. All of your wackiness, weirdness, darkness, leviathan-ness. Its all so good.

So thanks everyone, for all the inspiration. All our Blades games are the better for it.

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