Just a quick thing to say about the Spider.
He’s amazing. Playing one now, by the name of Hangman, whose stick is “The Oldest Criminal in the Dusk”. Hangman knows almost everyone in the underworld, and have retired several times, but events just keeps pulling him back into the game. This time?
His old mate Roric died, and his neighbourhood value were dropping swiftly with the Lampblacks and the Sashes doing the dance of war.
And then, his house burned down.
So, hiring some muscle, a safe-cracker and a sneak, Hangman has now reestablished his old crew, The Band of Gargoyles.
(No one talks about what happened to the six other incarnations)
Highlight of the first session was both the incredible explosive plan we marked our return with (The Gargoyles are not the most subtle of Thives.), and nearly burned a eight of crow’s foot into cinders.
And that I managed to get pulled for questioning in the first day after my return. But, that very same Interrogation, I managed to start reducing Heat while still in custody, eating five of our earned seven heat from the first mission.
The Spider is pretty much all I needed to really be a smart criminal, and a crew without one is still awesome, but more likely to be sent to Ironhook Prison early in their career.
What a great concept! I love it.
People should always beware old folks who ply extremely dangerous professions. They typically do not reach old age by accident.
I love it. Haven’t gotten to see a Spider in play, so I’m intrigued. Which abilities or features are you most fond of and would you care to share satisfying examples of their use?