Household Renovation of Great and Terrible Power:
So this is my wonkiest playbook at the moment, because you’re playing two separate characters that are treated as one unit. I’m pretty satisfied with my choices, but I’ll listen to feedback about this one cause it’s a little weird in the ways that the Ghost Playbook is in core BitD.
I want to draw attention to everything about the Two Hearts, Just one Mind Special Ability, the 2nd XP trigger, and how they interact.
This playbook is supposed to represent the vapid couples in every House Hunters, Property Brothers, etc. episode. I want their unique XP trigger to be kind of less triggerable (or less safe to trigger) First, to balance their extra, customizable action dots, and more importantly to make them a playbook you grab for a few sessions and discard for a new Pair or other playbook as the game keeps going.
I love the idea of a gestalt ‘character’ made up of two or more people. I did it for Spookybeans once. It can get a little schizophrenic to play, especially when they start arguing amongst themselves.
Ben Morgan Yeah I like it too. This is an idea I’ve had buoying in my brain for a while now, and it’s perfect for the HGTV, “We’re a couple looking for some more space” idea.