Okay, some things in the quickstart get me thinking to something I would be glad to find in a sourcebook.
On the GM reference there is these great list of names, locations, city descriptor… and in the QS3 we had the instances.
Now, what I do (when I have the time to plan ahead of a roleplaying session), is I write:
-a list of typical names from where the action takes place.
-characters descriptors of the inhabitant (blond, bare chest, bearded, strong jawed…)
-and so on, with architectural features, color, sound, animals, essences of wood, landsmark…
Then, during play, whenever I need to add flavor, I just jump back to my descriptors, pick one and add it to the narration.
Since this is, as I said, almost done in the QS, I was hoping that in the final product (probably in a supplement), we will have this kind of help for the different city location, other gangs’ lairs etc.
Am i dreaming?
There will be tables like this in the book.
As usual, that’s awesome 😉