A Shadowrun sprawl is an obvious comparison to Duskwall’s mix of tech and magic. So.. who, pray tell, is writing the cyberpunk hack of this? I have been playing a bastardized one for months now. https://docs.google.com/spreadsheets/d/1rP-QbqpDIlbfMBsyc6mM1oGjOUdsPDaqsYcEjBijUms
A Shadowrun sprawl is an obvious comparison to Duskwall’s mix of tech and magic.
A Shadowrun sprawl is an obvious comparison to Duskwall’s mix of tech and magic.
Nul Vector was the cyberpunk / shadowrun hack that is to be released as one of the stretch goals. I agree, Blades will make a great cyberpunk game.
i guess it’s being done in-house: no contributing party is listed on the KS stretch goal
Yep, it’s me. 🙂
Can’t wait to see it. My mind kept going to Shadowrun as I was reading the rules.
But then, my mind also kept going to Shadowrun while I was reading up on Feng Shui 2 this weekend, so I might be pre-disposed to that kind of mental wandering.
Null Vector isn’t really Shadowrun, but I have some ‘unofficial’ Shadowrun archetype playbooks that I’ll release separately. 🙂
Yeah, lots of room to play with.
Interested to see how NV is going to have its own thing going on
Well if it interests anyone: this is my first crack at this fan work since QS 5. It is, admittedly, mostly just rearrangements of the current abilities from the Blades playbooks (with some of my own mixed in). Edited link into OP: https://docs.google.com/spreadsheets/d/1WuQPUhSshat6Ssw7v-Uu5X5qjRDpnqupVlNh3Y1ADUU
Hello, I may like to turn this to Cyberpunk (not specifically to shadowrun but something else) for my Tuesday evening group. I have been playing beta of The Sprawl (Apocalypse World Cyberpunk) but still waiting for the final book.Â
Bahadır Mert open for viewing and commenting now, thanks to your interest I didn’t leave it private for long
Thanks for sharing this, it is awesome. I may have to do a little more reading on core book but what I really like to do, is to turn magic into technology. I also want to emphasize the blink, hopeless and paranoid nature of this world by changing traumas and vices.
Ohhh, thanks for that share Daniel Sheridan:) I am incorporating the way you reflavored the equipment (love that).
Some of the skills you chose also hit closer to the SR vibe, and give me a good point of inspiration for how to improve my ubersheet. niggling over small detail though: I noticed the presence of “geek” and “check the situation” instead of “skirmish” and “hunt”. Is your intention to use “geek” like the old “murder” skill; or am I reading it too literally?
Bahadır Mert I like to blend magic/tech flavors too, depending on the setting. This setting, though – I am not sure if that’s right (mainly because essence and cyberware are counter to one another in the fiction)
The traumas and vice terms I used pretty much use whole cloth. The vices really click. Ex: “Pleasures: casual sex” is one character who says she has a boytoy in the projects who likes to Netflix & chill. And another is making mystical speeches (naked!) in crowded streets to indulge “Faith: forogtten god”
I am currently thinking to rename many of the skills as well as the core stats to match the theme. Also one of the things my players focus is the planing and the book says keep it simple and quick; but I would rather like to turn planing into high action oriented activity. The legwork usually ends up becoming more dan in my games.
Daniel Sheridan yea I think the slang is great and all, but combining the skills makes me sad, given how great I feel that Blades fleshed out the roles using each action’s utility while not necessarily pigeonholing. So I tacked on an extra word using some of what you have there to get a mix I like.