Hi Everyone,
I’m visiting my old gaming group in NJ next weekend and wanted to put together a one-shot of BiTD for them. As I’m digesting the latest quickstart, I’m having a hard time coming up with a plot for a 4-hour run. Trying to look for some post-Halloween spooky elements. Any suggestions? Thanks in advance!
Here are two scenario pages that others on the community have made. They might be helpful to have as backup, you can have the players help you flesh out the details of why they’re doing them and what they’re after etc.
https://plus.google.com/+SeanNittner/posts/TMfsEZm7NfU
https://plus.google.com/+OliverGranger/posts/eLbkbyrfZws
Thanks, Andrew! Appreciate that. I’m under the gun to get ready for the flight, so this really helps.
Sometimes just rolling on the random score tables can be quite inspiring.
I just rolled this:
You are working for a Merchant or Shopkeeper, who wants you to Blackmail or Discredit a Captain at a Brightstone location. The trouble: Traps (deadly or entangling).
Show twist: A seer has foreseen this job and warned the parties involved.
Rolling on the NPC generator got me this for the Captain and the merchant:
Adrienne Tyrconnell – an eccentric Severosi Admiral who pursues the desire to be feared and hates civilisation. She is fierce and athletic and stands out in her eelskin bodysuit. She can be found at the ‘Old Rasp’ Officer’s club.
Don’t come up with a plot. Play to find out what happens. Come up with a sketch of a situation and let the players do the line work and color it in.
I remembered that I forgot this one too! I wonder if there is a way we could have a link in the links to a dropbox where people could put scenarios, maybe. Or something like that.
https://plus.google.com/+SeanNittner/posts/ZmJy6fxjkYd
John Harper