Burglaries vs. Robberies.

Burglaries vs. Robberies.

Burglaries vs. Robberies.

Isn’t it damned risky Heat-wise to Rob people, versus sneaking in a stealing all of their stuff?

I mean, can a Bank Robbery ever be low Exposure? Should a GM automatically always give the bigger scores to the biggest exposure to lure players into the spotlight?

Should there be an exponential line between Risk and Reward?

One of m players made that observation, as we were talking of what to do, now they have gotten rid of the murdergas.

5 thoughts on “Burglaries vs. Robberies.”

  1. Søren Hjorth I think part of the issue is the threat of violence. If someone sneaks into your place and takes your stuff, it’s possible no one gets hurt and there was no intent to harm. For a mugging, the threat of violence against the target’s body is necessary for the robbery to work.

    Violent crimes provoke a higher response from those threatened. That’s my explanation for why robbery is higher heat.

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