4 thoughts on “Lots of clocks make the world go round!”
Could we get a list of the clock labels? I feel like that’ll give an interesting snapshot of where the game is at that moment.
First time I ran BitD I pretty much had one clock at a time. Maybe 2-3. This makes me want to get way more going at once.
The more clocks – the more tension.
Yellow are faction clocks happening during downtime. Players won’t know which faction the clocks are for or what long term project they represent without some gather information.
Red is a countdown clock where the PC gang runs out of designer drugs. They stole a stash they used to recruit the Red Sashes’ lookouts, but without a source they are going to run out.
Blue are current challenge clocks. One, I think, is Ulf Ironborn himself, and the other is a group of Skovlander Beserkers who are with him on their way to the Docks to throw down with some dockers. This was an assassination job by the PCs.
Could we get a list of the clock labels? I feel like that’ll give an interesting snapshot of where the game is at that moment.
First time I ran BitD I pretty much had one clock at a time. Maybe 2-3. This makes me want to get way more going at once.
The more clocks – the more tension.
Yellow are faction clocks happening during downtime. Players won’t know which faction the clocks are for or what long term project they represent without some gather information.
Red is a countdown clock where the PC gang runs out of designer drugs. They stole a stash they used to recruit the Red Sashes’ lookouts, but without a source they are going to run out.
Blue are current challenge clocks. One, I think, is Ulf Ironborn himself, and the other is a group of Skovlander Beserkers who are with him on their way to the Docks to throw down with some dockers. This was an assassination job by the PCs.
The one damn session I missed!!!!