I don’t know if this will work tomorrow, but I’m currently running a playtest of the rules.
One of our people had to leave, so we’re with two now, but getting the job ended up like a Paranoia briefing 🙂
I’ve fudged things for fun (we did a downtime already) but it’s been good.
I also accidentally made some copies of the sheets with the old play test document so we’ve had some confusion over terms at times. Â We fought with the Notable PDF on Google Drive as we tried to have it so we could see all the sheets. Â
So quick recap:
They (The Diamond Dogs) decided to try to take the fence away from the Fog Hounds.
Used their contacts to determine that Jimmy Fingers (the fence) had a job for the Hounds. Â They got information to help sway Jimmy. Â While talking to Jimmy, one tried to sneak in the back to find more info and ran into the guards. Â One player, who was with the guy talking to Jimmy, walked out the back and the two of them killed his guards before Jimmy heard anything.
Then the Whisper did a Ritual to turn the home of the Ward Captain into a Ghost Magnet on the night they were going to hit the Ward Captain’s home.
They snuck in, got into a fight with two of the Fog Hounds and a Ghost…. the Whisper ran upstairs while the Cutter tried to find off the ghost. Â
They ended up killing the Ward Captain, setting his house on fire, taking the information they needed, and fled with their lives.
We could have 2-3 sessions just with them cleaning up the chaos that happened in their first game. Â We may see if we can get together again to play, cuz that was fun.
Thanks for allowing me to play in your game despite the fact I couldn’t stay all the way.Â
You missed Max asking, “Can I flood his house with ghosts?”
“Ghost slaughter. Â That sounds fun.”
Thanks for playing and sharing. Was a great session to listen along with 🙂