Did the Playtest v3 document happen? I’m running tonight, and I just want to make sure I didn’t miss it. If not, all good.
Did the Playtest v3 document happen?
Did the Playtest v3 document happen?
Did the Playtest v3 document happen?
Did the Playtest v3 document happen? I’m running tonight, and I just want to make sure I didn’t miss it. If not, all good.
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I believe we’re all still waiting with baited breath. But I’m sure the wait will be worthwhile.
John Harper has posted incomplete parts of the draft of the quick start v3. It is enough to know that things have been changed quite a lot, and some people are trying to run with those updates.
David Rothfeder I have the bits and pieces, and I am one of those people. I ran last week with a cobbled-together Frankenstein of the two drafts, and will be doing so again tonight!
I ran with v3 in the current state and it worked fine. The only slight awkwardness was using two partial crew sheets since my players are using the Cult crew type. We just customized some cult-related claims and advancement triggers and it worked wonderfully actually.
The nice thing is that players need fewer reference sheets, which cleaned our table up significantly. Now each player only needs their own sheet and maybe the downtime actions sheet.
It can’t be more Frankensteined the the hacked system of bitd I’ve been running.
I’ve been under the weather the past few days and haven’t been very productive. I’ll post it as soon as I can. 🙂
Hope you feel better soon John
Thanks, John Harper. No rush!
Noooo, not the Kickstarter Curse!
Feel better! Then get back to work! 🙂
Mike Pureka the game is due in Novembre, not yesterday 😀
I fully trust John.
Really glad that John Harper is taking this as “we really like what you’re doing, and are craving more” instead of taking it as “work slave work! why aren’t you meeting deadlines!”.
Christopher French, I think we’ve all learned the forced game design camps are both morally abhorrent and more importantly produce bland uncreative games with confusing rules.
Well I hope for an update before monday for monday night group, but of thats not Happening I will just add the missing abilities later.