PDF: https://www.dropbox.com/sh/gu6r2dcafjtbxsq/AAC-5Puo77pgiOSayAmKmrNMa?dl=0
The Seventh Moon Character-Sheet updated on V.0.32 with input included by Andrew Shields and Adam Minnie
I have included some minor hacks, like deamonic corruption which also will lead into trauma as well as skipping notes area for a register of contacts and favors connected to the character.
Is there any way to get this in pdf… and for all the classes? (I’m just seeing the jpg for the Cutter)
Love the look of it though.
Well, I will wait for the next official rules update before I do more of theses. So I can be sure to make them aligned with the rules.
Additionaly I will also add my classes The Technolyte, the Scavenger and the Patrician.
That is beautiful. Any chance of getting them in a “Vanilla” format without hacks?
Well, I am too lazy to cut them, if you dont like thoses just ignore them, I didnt cut any of teh absic elements of V3
https://www.dropbox.com/sh/gu6r2dcafjtbxsq/AAC-5Puo77pgiOSayAmKmrNMa?dl=0
I have uploaded the PDF can soemone tell me if its working out fine on their home printer?
Works fine for me Josephe 🙂
Added the Slide
Nice, I’d be excited to see them with the basic special abilities.Â
Do you guys use ‘Hound’ or ‘Shrike’, Josephe?
Hound forever, Shrike hurts my ears and remind me too much of Dan Simmons Hyperion novels.
We stand united! Aaaaarrrrrrroooooowwwww!
Can’t wait to see the others Josephe 🙂
Is the Daemonic Possession just another resource to ablate? Or do you have ways to spend it too (Like Stress)?
Yes its kind of daemonic corruption, ticks instead of ghost effects, curses, daemonic influence, but also from dark rituals, use of forbidden powers or by forces of the great old ones. In my apocalypse setting its like radiation contamination.
Too much and you get a Trauma + a part of the body gets mutated in an infernal way. If you gain more Trauma through tjis than normal ones or half (2-4) you will turn into a hellish creature afterwards or corrupt to a servant of daemons.
My Players keep drinking deamonblood to fuel there powers, you see what forces my Hand on it 😉 ?
Technolyte and Inquisitor are finished next from my notes. The first will be able to use and create complex electroplasmic gadgets and equickment, traps and aperatures, with the Ghost-Skill to animate constructs.
The Inquisitor, the Praetorian and the Spiritwarden are the three Special classes to play a Spirit Ward Squad (Hound/Cutter/Whisper)
Sounds AWESOME.
Added Inquisitor and Medicus sheet, hope you like them Nathan RobertsÂ
Ooh, I like waking up to new character sheets!
Dylan already send feedback, I would realy apreciate your opinion.