Hello guys,
At my group’s request, I’ve been working a bit on a L5R hack based on the fantastic rules of BitD for action resolution (AW, but better :p ).
I know it’s not the what it is made for, and will probably not work as well, but it will still work better than the original AEG cumbersome rules.
I’d ike to have your opinion about the character sheet (not so much on visual basis, since iit’s still a draft and I am by no means a gifted designer): what do I have forget, wich skills are lacking…
Void is the stress, honor might be the currency, karma is kinda like trauma. You mark it by slinding a paperclip on the sides of sheet.
If it goes the way I plan it, crew will be subsitutes by families (and crew type by clan).
If I’m doing something wrong legally speaking, let me know too 🙂
I do not wish to dissuade your creativity, but I feel you must be made aware of this amazing AW/L5R hack: http://brennanrtaylor.blogspot.com/search?updated-min=2014-01-01T00:00:00-05:00&updated-max=2015-01-01T00:00:00-05:00&max-results=1
I knew about this but even if AW and BitD are much alike, I do prefer a lot BitD system 🙂
Ok, here’s a v2. For playbooks I think it’s finished worked as far as i’m concerned: I’ll only adapt what I need, according to what’s my players want to play (or maybe if you want something special i can try but i probably wont make something better than anyone else).
https://drive.google.com/file/d/0BwgiWp1Aua0fYmZia04yZFJoMW8/view?usp=sharing
If you think something is bad or missing, please tell me 🙂
Fantastic, thank you. I always figured L5R would be the foot-in-the-door for my table. 🙂
I’m glad you liked it. I’ll translate and post what I’ve made for shugenja this evening hopefully.
https://drive.google.com/file/d/0BwgiWp1Aua0fSFRtSnVMQVRMU0E/view?usp=sharing