Just came from testing the new rules with #theMalkavs

Just came from testing the new rules with #theMalkavs

Just came from testing the new rules with #theMalkavs . Adapting the already advanced character took most of the session but we got to an score. There was a poor reception with the new playbooks, specially from the Lurk (she wants her Shadow armor back!), she says now it feels like she’s playing less Garret and more Assassin’s Creed. The new item list was poorly received too. 

The session itself ran smoothly, and even though I was hesitant with executing the rules I think they worked great. 

NOW QUESTIONS:

How do fine items work? We had them give away +1 effect level. 

How do Ritual special ability work? for now I had the Whisper make a test against a clock to research and create supernatural effects. 

How do quality and potency work We used for +1 effect level. If so, How do I measure a contact’s quality? Also: Do quality, potency and scale interact with each other or are treated independently? Meaning that if I have a PC with potency in beating guys up facing a gang with scale over him do both modifiers cancel each or only one affects in any given situation.

Crews have no more effects nor attributes How do I handle attacks to their lair and turf, and how do they use their gangs? It will be important once they start claiming territory.

Overall I liked the new rules. We didn’t get to use the harm, though. 

14 thoughts on “Just came from testing the new rules with #theMalkavs”

  1. Seems like attacks on their lair and turf would be handled as either missions or as Fortune rolls. Same as if they were to send their gang off to handle something for them.

  2. Excellent feedback indeed! And while Assassin’s Creed is all very well, I concur over the Shadow Armor issue – Garrett is what I’d want to invoke, not Altair.

  3. Or consider the Shadow Armor as an ability from an as yet unreleased playbook and let her take it with veteran as an ability from another playbook.  I have a Lurk with Shadow Armor as well.  That’s what I’m considering asking for for my existing character that already has Shadow Armor.  

  4. Most of these will be answered when I finish up QS3, but also: Shadow armor will probably come back. I can’t quite recall why I changed that, actually.

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