OMG I finally convinced my co-workers to create a crew for Blades.

OMG I finally convinced my co-workers to create a crew for Blades.

OMG I finally convinced my co-workers to create a crew for Blades. We just spent an hour devising the skills, lair and history of the Gentleman Bastards, who have a hidden lair beneath a clock repair shop in the north of Crow’s Foot.

I was concerned that the dense clustering of vague details, especially the factions, would bore or intimidate them, but the stories just started pouring out from the evocative words.

In one hour, we had everything ready for the first score, and instead of waiting until next week, we’ll probably play on Friday. 

THIS IS MY EXCITED FACE.

6 thoughts on “OMG I finally convinced my co-workers to create a crew for Blades.”

  1. YES!!!!

    Did you use the ‘extended’ one sentence faction briefs, or just the names Matt?

    Having a game with mechanics called ‘clocks’ and PCs that lair under a ‘clock’ shop is kinda funny and appropriate 🙂

  2. Nathan Roberts I used the single-sentence blurbs, thank goodness, but I didn’t find one for the Eels. We’ll play to find out, I guess!

    And I DIDN’T REALISE HOW APT THAT WAS I WILL NEED ONE OF THOSE STAMPS NOW

  3. Dan Hall Thanks! Updated.

    Since lunch ended, two more characters were created. We now have the full complement! All the food groups are represented!

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