It might be interesting to have an “ally leakage” sort of determination. For example, the Lampblacks hire you to take a shot at the Red Sashes. The Red Sashes do not know it was you, no one else knows. But do the Lampblacks let the secret slip? Do all of them know, or do the leaders keep it quiet?
This matters when generating heat and reputation, whether anyone knows you did it. Currently the GM just decides whether the employers exercise enough discretion. It could be interesting to have an optional way to determine whether or not loose lips sink ships. Just a thought! =)
Seems like a great Devils bargain maybe!
Tim Franzke That’s an excellent use for this question, especially in acquisition rolls during down time or during flashbacks.
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Yeah, we’ve used that as a devil’s bargain in our games. I’ll add it to the list of examples.
Actually, it’s kind of already on the list for DBs: “Add heat to the crew with evidence or witnesses.”