Question about the Tinkerer/Hacker levels:
What format will the assets be in? Like will it be assumed we’ll have InDesign? Scribus? Some other program?
A friend and I are both tempted to upgrade to one of these levels, because making handouts that are formatted the way the rest of the game is would be really awesome, but we’re not sure what to actually expect from these assets/templates etc, and how easily we’ll be able to use them ourselves.
If this has been covered elsewhere apologies, I just haven’t been able to find the details.
The assets will be in their native format, and as many legacy / cross-over formats as I can manage. So:
– Adobe InDesign CC. INDD and IDML
– Adobe Photoshop CC. Plus a variety of raster formats (JPEG, TIF, etc.)
– Adobe Illustrator CC. Plus EPS and PDF.
I also am interested in this. I have some ideas for classes, and I don’t want to have to rebuild all the class sheets so they match. So having a template I could actually use and reformat would help.
Thanks!