Not really a hack, just a recognition:
All the Assassin’s Creed games are basically Blades in the Dark stories starting with the Templars as a Tier IV, Hold 9 faction at the top, various era-appropriate groups in the middle, and a solo Hound at the bottom that builds a Brotherhood Crew against the man. (Rogue just has Assassins at the top.)
The outward similarity yet ideological opposition of the Assassins and Templars makes me think that discovering and refining the nuanced ideologies of the various factions will probably be one of the more compelling parts of Blades in the Dark for me. Every gang pulls scores, but the details of why is what keeps them separate and competing.
I like your thinking!
Great words there: ” Every gang pulls scores, but the details of why is what keeps them separate and competing.”